Franz Kafka never moved from his Prague. For the setting of his novel "Amerika", he probably used the notions that he took from the newspapers and from his literary knowledge. Then he filled…Continue
Added by Federico Cortese on July 31, 2018 at 14:18 — No Comments
Semi Cartoon Indian Human 3D Pandit Character with Dhoti (Cloth), semi-realistic texture with supported texture maps, Diffuse, specular, SSS map, SSS Back scatter weight map, Bump, Normal map.
Read More -- gameyan.com/3d-character-animation.html…Continue
Added by Gameyan Studio on July 26, 2018 at 12:12 — No Comments
3D Horse Animal Character animated and rigged including western saddle, Hair and Fur. Horse is modeled in Zbrush and Maya, Along with modeling and texturing, we did rig to this character as well.
Character modeling, 3d model, 3d animal, character design studio, 3d character designer, 3d character animal,…Continue
Added by Gameyan Studio on July 24, 2018 at 12:01 — No Comments
Write a Step Outline for a screenplay in 10 chapters.
1. Memory of Things Past
Your protagonist dunking something in his/ her morning coffee.
2. Strange Exile.
3. The Reality of Deceit
4. The World is Not Respectable
5. The Wicked Animal
6. Self-Consciousness is Murder
7. I Rejecting Me.
8. Choosing Delusion
9. The Solidarity of…Continue
Added by Mark McIlrath on July 23, 2018 at 15:24 — No Comments
Agora Gallery, New York is pleased to announce The 33rd Chelsea International Fine Art Competition Exhibition…Continue
Added by Agora Gallery on July 23, 2018 at 13:32 — No Comments
1. The Devil I Am.
Write a 2 - 3 page Synopsis about a Man/ Woman who finds out he's the Devil.
He doesn't want to be.
Initially comic - think through his line of action.
What is he required to do for this 'job'. What actions?
What are the obstacles? How hard does he try to resist?
Can the Comedy/ Farce evolve into…Continue
Added by Mark McIlrath on July 18, 2018 at 14:53 — No Comments
1. The Present.
Adapt the story of Macbeth where the protagonist is Nietzsche.
- Rewatch Welles' + Kurosawa's version.
i. Or take King Lear + the Kozintsev film.
(Why not watch his Hamlet too?)
Write a Short film (10 - 15 minutes) based on Euripides Medea - but within the context of Brexit.
If Euripides isn't working for you - maybe try Seneca, Grillparzer or Alvaro's…Continue
Added by Mark McIlrath on July 12, 2018 at 14:39 — No Comments
1. Read Homer's Odyssey.
- List the Episodes.
2. Set the Action in your own town/ city in the Present.
- Choose from the Episodes those which serve your purposes - thinking about Locations.
Think of Walter Hill's The Warriors.
Don't be put off by Joyce - you can tell this story in Bergmanesque individual drama (Chamber Films) - reducing the cast to a minimum.
Could this be a…Continue
Added by Mark McIlrath on July 12, 2018 at 14:30 — No Comments
Write a 2 - 3 page Synopsis for a feature script where your protagonist discovers s/he is a character in a Writer's comedy - though s/he wants to think of her life as a Drama.
- When does she discover she's a character/ fiction?
- What does she do?…Continue
Added by Mark McIlrath on July 12, 2018 at 14:22 — No Comments
Gameyan is a top Virtual Reality Game Development Company in India. Our team develops new trends & technology in VR Game Development, for game lovers.
Visit Website - Gameyan Virtual Reality Games Developer…Continue
Added by Gameyan Studio on July 12, 2018 at 12:22 — No Comments
Cause + Effect
– the consequence of action.
Is there meaning in your (story) world. Or are Beginning – Middle – End ultimately made inconsequential by Time, 3 points on top of one another?
Added by Mark McIlrath on July 11, 2018 at 15:37 — No Comments
We Provide the best Character Modeling & Rigging animation Service Worldwide. We design high & low poly 3D character models, rigging, animation, game assets etc.
Visit Website -- Gameyan game development companies…Continue
Added by Gameyan Studio on July 10, 2018 at 12:30 — No Comments
Prince Semi Realistic Low Poly Movie Character Model Rigged in Maya, ZBrush and Modo for the Character Modelling and Animation. This 3D Character Model is fully textured with lighting, shading and sculpturing.
Read More- http://www.gameyan.com/…Continue
Added by Gameyan Studio on July 5, 2018 at 12:13 — No Comments
GameYan Studio design and develops 3D Character Models, Texturing, Rigging, Animation, Rendering for film, games, movies and more.
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Added by Gameyan Studio on July 3, 2018 at 12:22 — No Comments
Well, look at you, Ubisoft, giving us some original titles like For Honor and acting like a grown up game development company trying to do original things. Sort of.
It wasn’t that long ago Ubisoft took an interesting chance with Rainbow Six: Seige, a highly tactical, slow-paced shooter that has managed to capture itself a dedicated audience who appreciate the emphasis on skill over pure twitch shooting.
Visit Website -…Continue
Added by Gameyan Studio on June 28, 2018 at 13:13 — No Comments
Agora Gallery is pleased to announce The Figure and Unknown Places, an exhibition of twenty-six…Continue
Added by Agora Gallery on June 28, 2018 at 7:46 — No Comments
Character Design is one of the most rewarding parts of our industry. Gameyan Studio is an experienced Video game character design and Development company.
Read MOre - http://www.gameyan.com
game design, fantasy, character, creature, character design, Texturing, Animation, character modeling, Animation Production House, animation character rigging, Character Design Studio, game art…Continue
Added by Gameyan Studio on June 26, 2018 at 12:14 — No Comments
Added by The Andrew Campbell Studio on June 20, 2018 at 10:29 — No Comments
Added by Marta Graciela Bressi on June 20, 2018 at 1:30 — No Comments
Gameyan Studio provides wide range of 3D solutions which include modeling, rendering, animation for various business. Our team of 3D experts use advanced software to provide a reliable and realistic outcome.
Read More -- http://www.gameyan.com
Character Design, character designer, character modeling, 3D Animation Studio, Game outsourcing, fantasy.…Continue
Added by Gameyan Studio on June 19, 2018 at 13:25 — No Comments